﻿// Copyright richyp 2009
using System;
using System.Collections.Generic;
using System.Text;

namespace Richyp.Bodger {
    public class Upgrade {

        public Upgrade() {
            this.CostPerSquad = false;
        }

        public int Cost { get; set; }
        public bool CostPerSquad { get; set; }
        private Wargear wargear = null;
        public Wargear Wargear {
            get {
                return this.wargear;
            }
            set {
                this.wargear = value;
            }
        }

        private List<Wargear> replaces = new List<Wargear>();
        public List<Wargear> Replaces {
            get {
                return this.replaces;
            }
        }
    }
}
